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Joined 6 months ago
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Cake day: May 18th, 2024

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  • Thought it was odd to call this a sequel to an “NES classic” considering Shadowgate originated on the Macintosh, but judging by the screenshots in the article it seems the authors indeed decided to implement an interface very similar to the one Kemco developed for their NES port. Interesting choice! Having played the Mac-like Amiga port and the NES port I do prefer the controls of the latter as they better suit the use of a keyboard or gamepad.

    The music in the NES port is very memorable to me as well. If Beyond Shadowgate will feature sound, I would hope that cues are taken from the sound of the NES and the prior composer’s work.




  • Profoundly nightmarish was mine, here are the highlights:

    Go to take LSD for the first time with some friends at the seller’s house. Just about the time the effects are taking over I realize I met the guy once about ten years earlier, when as a stupid kid I accidentally shot him in the face with a pellet spring pistol.

    Bit later, on top of feeling ashamed, regretful, worthless, helpless and out of my mind I’m becoming very nauseated so I go to the front porch. In a brief moment I see another guy I hadn’t seen in years walking by on the sidewalk, and reach my hand up to wave at him. As my stomach empties he freezes in his tracks, mid-wave as his smile of recognition turns to shock.





  • That one gets me too :) If I’m on foot I often consider just hopping up and walking across the hood.

    edit: Actually there is one circumstance in which I will drive past the crosswalk and stop: green-signaled left turn where oncoming traffic has right of way. Stop past the crosswalk, complete the turn when the way is clear. It’s legal where I live, at any rate.


  • This one baffles me: leaving a huge gap when stopping a vehicle at a traffic signal. Ordinary intersection in flat terrain, I’ll pull right up to the marker/crosswalk/vehicle ahead:

    |=|[::]

    Sometimes see other drivers a bit back. OK fine, maybe it’s alright. Suppose it’s good in the event of a stopped rear-end collision, to protect pedestrians/vehicles in front:

    |=| [::]

    But what’s with this nonsense? Is it just me? I don’t remember seeing this earlier than the last ten years or so. Not a sensible safety gap, no. I’m talking two, three or more car lengths of space! Nowhere near the inductive loop sensor:

    |=|<---------->[::]

    This is without any property entrances on either side, mind you. That I could understand since it leaves a space for traffic to pull out, or in from the oncoming lane. This just seems to occupy space for no purpose other than to reduce traffic density on one block and increase it in the trailing block (?).

    Completely baffled; what am I missing? Where did this come from? Is it just me? Even worse is when I stop my vehicle behind theirs and then they creep forward a car length or two, making me look like a dummy.


  • Said what I came to say better than I probably could have. Loved anime in the '80s-'90s before I knew what it was called. Found the visual styles to be quite striking and the cel animation special effects like backlighting very appealing. As a pre-teen/teen it was novel to see animated features dealing with darker subject matter.

    Very little interest nowadays apart from visiting traditionally animated features I missed back then. Don’t find digital animation appealing in general. Plus my tastes in stories and dramatic elements have shifted quite a bit from back then, and to me anime represents something very specifically Japanese the nuances of which seem to be lost on me.

    Another facet: couldn’t tell you how many Lemmy communities I’ve blocked because they almost exclusively feature posts of images of stereotypically over-sexualized anime girls/women(/cyborgs/demons/etc).

    Ooh, I see there was a series DVD release of Mighty Orbots (1984). I have to rate that show as some kind of peak anime, being a lovely collaboration between Japanese and American studios.