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Joined 1 year ago
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Cake day: July 14th, 2023

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  • You can pretty much boil it down to Liberalism is capitalist, leftism isn’t (although where the line is depends who you ask and how left they are).

    The confusion mostly comes from from conservative neoliberals lumping social liberals in with the left, even though they’re only separated by a philosophical debate on what “individual freedoms” are and if they’re more important than a completely unregulated economy or not.








  • rhombus@sh.itjust.worksto196@lemmy.blahaj.zoneADHD rule
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    1 month ago

    That’s not necessarily true. Myself, and several other people I know, have definitely experienced a boost from stimulants, just not in the same wired way neurotypical people get. Sometimes it feels like a weight off your shoulders that in a way almost feels stimulating. At the very least more talkative.







  • First, there are more than enough resources to tackle multiple issues at a time. Just because the money is the more important aspect doesn’t mean we can’t also invest in things to improve people’s quality of life.

    Second, this:

    You don’t have to build it; it will build itself once the people have money to spend.

    Is probably the most ridiculous rebuttal you could have come up with. People will bring the infrastructure with them? It will build itself? Where the hell do you think these things come from?


  • But at a more macro level, geographic access to grocery stores and clinics and colleges and bus stops and permanent homes and factories matter just as much.

    Here’s some emphasis for you. “Give them money” is a part of the solution, but it can only go so far when they lack access to places to spend that money. And no, delivery is not a real solution. It’s a very expensive bandaid.



  • If a saw sucks ass like the one I used a few days ago, you can’t safely cut through wood and you end up doing dangerous things like putting your body weight on the top of the miter saw to get it down all the way, gripping the piece closer to the blade to try to get it to cut better with less tear out or to not slip, etc…

    There is a big difference between cheaping out on blades/never replacing them and cheaping out on the saw itself. I agree I wouldn’t get the absolute cheapest miter saw, but a relatively cheap one with good blades that are replaced often shouldn’t be significantly more dangerous than a more expensive one.


  • That’s fair, I honestly haven’t used it in a while and forgot the real usage of unsafe code. As I said to another comment, it is a really rough language for game dev as it necessitates very different patterns from other languages. Definitely better to learn game dev itself pretty well first in something like C++, then to learn Rust separately before trying game dev in Rust.



  • The biggest reason is that it’s much harder to write prototype code to test out an idea to see if it’s feasible and feels/looks good enough. I don’t want to be forced to fully plan out my code and deal with borrowing issues before I even have an idea of if this is a good path or not.

    There are options for this with Rust. If you wanted to use pure Rust you could always use unsafe to do prototyping and then come back and refactor if you like it. Alternatively you could write bindings for C/C++ and do prototyping that way.

    Though, I will say that this process gets easier as you gain more experience with Rust memory management.