This comment section has you covered: to bankrupt a small game company, let’s reinstall the games numerous times!
Also, their previous monetization methods are already proportional AFAIK.
This comment section has you covered: to bankrupt a small game company, let’s reinstall the games numerous times!
Also, their previous monetization methods are already proportional AFAIK.
Mostly the same here, but I participate in niche communities on both sides. I am just trying to keep the niche communities from dying.
A website should be universal and not dependent on what browser you are using. I say that but we are all suffering from Chromeitis just like Internet Exploreritis in the 2000s…
Web devs never learn.
Doesn’t seem like it. The chip supports SMT aka hyperthreading with 8 cores and 12 threads, which is not something you see on a typical mobile ARM* SoC.
edit: I missed a word.
GIMP 2 is utter dogshit in terms of user experience.
GIMP 3, the version that is supposed to make everything easier, hasn’t been released yet. ^(it’s been years and I have given up hoping)
The situation sucks, but there aren’t that many developers working on GIMP in the first place. Certainly not as many as Photoshop.
That idiom is intuitive as heck though, I like it
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Wait, how can you do that??
Made an account just because Sync makes the experience so much more fluent now.
A few circumstances to consider…
If it’s just your own little tool and you don’t intend to share it with others: do whatever you want. SQL or NoSQL or JSON, it doesn’t matter. Use your own judgement.
In my experience tho most homegrown JSON-based “databases” tend to load all data into the memory, simply because they are very simplistic (serialize everything into JSON and write to disk, deserialize everything into a struct). If your dataset is too big for that, just go straight for a full-fledged database.