here we go again

is also: @experbia
was: /u/experbia

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  • 20 Comments
Joined 1 year ago
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Cake day: June 10th, 2023

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  • I went through a Second Life land trading phase quite a few years back. Properties like this were very valuable to advertisers. Because of advertisers, it was possible to be a niche real estate mogul for weird useless little virtual properties like this that could earn you an actual meaningful real-world income. Second Life had (may still have, I’ve not been back in a while) its own advertising industry and multiple adtech networks. A despicable inevitability of having completely free content creation tools and also an economy that can trade with real money. People trying to sell their creations want people to pay in game currency to get their things, so they can extract the value to real money. They want people to know about their products, so they turn to people who will accept in game currency to blast awareness of their products everywhere. Those advertisers want land, which they need to buy. Probably from another player.

    So, the first thing I thought of when I saw this plot was “BILLBOARDS!!!” and I hate it.


  • I’ve been working through my first playthrough of Cyberpunk 2077 - it’s fairly enjoyable, I’m glad I ignored it outright until well after big patches rolled out. There’s something very satisfying about blowing up enemies through a camera.

    I’ve also picked up Dwarf Fortress (Steam) for the first time. It has a lot of depth but has been fun to learn and try and figure out. I just flooded a section of my fortress by digging into an underground river.

    My chill-out puzzle game has been Can of Wormholes and it’s pretty fun! It’s weird for sure… but definitely fun.








  • And it would never have gotten completely out of control, if people didn’t use ad-block.

    “I wouldn’t get so carried away beating you if you didn’t make me so much angrier by trying to run when I smack you.”

    We should never have tried to fund the web with ads in the first place.

    I agree. But here we are. And until it’s illegal to do so (and, honestly, afterwards too), when a website I’m viewing politely asks me to download toxic ad content filled with psychological manipulation and malware, my computer will politely whisper “no.” I might revisit this policy in the future if the entire advertising industry takes a huge step back to tone down their abusive shit, but in the meanwhile, I have no problem blocking malignant content from my presence. No means no.

    A business plan that requires psychological abuse and exploitation of your customers is not an ethical, sustainable, or valid plan and the people who push it are not worthy of my consideration.





  • Firstly, they’re classifying the term “grooming” as hate speech. That’s not factual.

    I couldn’t agree more, I’m glad you said this. See, I personally think all conservatives (presumably such as yourself, but if you’re not, you’re obviously close enough) are pedophilic sexual predators by nature, which is why they so readily jump to the false conclusion that everyone wants to fuck kids all the time. Normally I wouldn’t say this because when I’ve said so in the past, conservatives have been real mad about it and viewed it as hateful to be associated with something so repulsive merely by way of having a certain political identity, but it’s nice to be in a safe space you’ve created that allows for me to share this decidedly non-hateful speech targeted at conservatives (and you!) that expresses my complete and utter contempt for you and your gross, clearly unsafe way with children. I mean, you willingly force them into churches (a.k.a ‘rape factories’) all the time. Tells you all you need to know about any conservative. You’re obviously complicit.





  • I’ve made a point to learn and understand commonly “mocked” languages. The reasons they’re ridiculed for are often very tightly related to the reasons why they’re powerful in unique ways.

    It’s hard to defend some parts of PHP, but it doesn’t deserve the hatred it gets. Its standard library is a self-contradictory mess, yes. But it’s backwards-compatible with previous language versions to a fairly remarkable degree. This backwards-compatability might seem strange now, but not that long ago, this guarantee meant it could evolve very rapidly as a language and ecosystem without risking losing users to a continual barrage of updates necessary to keep atop of, lest your application fail. I think this is the reason it overtook PERL as the first major “server-side” dynamic website language of choice.

    It has that goofy dollar sign variable syntax, yes. I personally think a special syntax for variable access vs function calls is one of the reasons coding beginners found it slightly easier to use - you didn’t need to keep so much track of name collisions and stuff. $thing is always a piece of data, a noun. thing is always a keyword or function, a verb. You can thing($thing), it’s OK, they’re different. You’re verbing a noun.

    It could grow fast and be picked up quick, so it’s no wonder to me it persists, ever-improving, in the midst of all these extremely popular, extremely modern languages in use today. Wikipedia, Facebook, WordPress, Slack, Etsy, indeed even kbin, the piece of Fediverse software I’m writing this on now.




  • I’ve been playing through Control, which has been pretty fun, but… I just came out of TotK and every other game so far feels a bit… shallower. I don’t know how to explain it. I’ve also been taking breaks into Infinifactory again to finally finish it. Been a while since I’ve felt the itch for Zachtronics, and it feels good. The mechanical intricacy overshadows that hollow feeling.

    What should I play next if TotK has set my bar so high? Will it just fade in time?