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Joined 1 year ago
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Cake day: June 10th, 2023

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  • I use a PS5 controller paired wirelessly with my deck. I think the touchpad just worked for me with no extra settings (apart from picking a steam input configuration that supports it) but in practice I almost never use it for gaming.

    Not sure what chiaki4deck is but I don’t believe it’s necessary for PS5 controller support.

    Update: i may have installed something for gyro support at some point but it wasn’t chiaki4deck






  • I keep seeing this comment and I think people are confused about private companies.

    Private company is one that’s not publicly listed (traded on an exchange). Private companies still have shareholders, they may still have board of directors with shareholders representatives sitting in them. And these shareholders can still demand returns on their investment. There’s a whole industry around this called private equity.

    Now it doesn’t look like Gabe Newell ever took Private Equity funding and according to the internet he owns 50% of the Valve shares but that still means that a large pile of shares is owned by other people who get some say in the company’s direction.

    So saying that Valve makes this or that decision because they are private is wrong. Most companies are private and you don’t see them being all charitable and investing in open source.

    You could argue that Valve is allowed to make certain decisions more freely because he’s a co-founder who still owns the majority stake though. And the company being private means that unless he sells his shares he gets to retain that control.


  • The way I understand it, disabling FSR is supposed to make performance worse, or at least GPU more busy. That and increasing some settings from medium to high has the potential to slow things down to unplayable level. But maybe if you decrease the FPS to 30 it’ll be okay, dunno.

    For me changing the FSR mode from the default was more of a way to get rid of the blur.

    Eagerly waiting for FSR2 which I’ve heard is going to be implemented in one of the patches.