The Sisyphus of cable tv
The Sisyphus of cable tv
Goddang liberals wanna take God out of school and replace him with gay math
GTA: San Andreas, OG Loc mission. I’m much better at it after all these years, but I still run into at least 5 walls and fall off my bike every time. It’s way harder than the train mission.
Oh, I thought it was named after the chicken.
Not scifi or fantasy, but have you heard of Pentiment? It’s by Josh Sawyer, lead designer of New Vegas. You’re an artist in 1518 Bavaria completing your masterpiece at a monastery, when someone gets killed and you must collect evidence. There’s much more to it than that, of which I can’t speak without giving anything away. However, I can tell you that the game has no combat, it’s just exploration and dialogue. The whole game looks like an illuminated manuscript, and you walk around engaging in some of the most captivating conversations ever to be in a video game. The character creation is extremely unique; in the beginning, you pick where you spent your year abroad, what you do in your free time, what you got your Master’s degree in, and what your favorite subject was at university. All of these determine your attitude on and knowledge of pretty much every subject in the game. It has one of the most unique speech check systems in any RPG, with entire conversations counting toward convincing someone, showing you what you said right and wrong at the very end. Masterpiece.
You’ve answered your own question. You like 3rd-person shooter platformers, a genre which isn’t as prevalent as it was in the 6th generation of consoles. Not as many games are coming out that fit your tastes. You’re also nostalgic, which is perfectly fine, but you have to take off the goggles sometimes. I like Mario Sunshine better than a lot of modern 3D platformers, because I’ve been playing it for years and it was a big part of my childhood. But just because I love revisiting that game more than playing a new game sometimes, that doesn’t mean modern games aren’t reiterating and improving upon the things that made it great. A Hat in Time, Psychonauts 2, The Cosmic Shake, Spark the Electric Jester, Orbo’s Odyssey, SEUM, Frogun, New Super Lucky’s Tale, Supraland, Crash 4. So many great 3D platformers in recent years, with a ton of improvements to quality of life and control compared to where we were back in the day, as well as many new concepts.
Also, claiming that PS2 platformers as a whole look better than modern platformers as a whole is ridiculous, and you’re also giving no examples of either case.
E.T. is decent at best. I wanted to watch it as a young kid, but wasn’t allowed. By the time I finally watched it, I found it fell short of my expectations and I found it quite dull. Super 8 was also a middling film, but I thought it was slightly better than E.T.
It’d be more news-worthy if Bethesda released a game that DIDN’T start crashing more the longer you played. I remember dealing with this in Fallout 3. Here we are, 15 years later…
Neither did Miyamoto though?
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For me it’s, “AND WHY IS HE HERE? HE LOST!”
THPS1 and THPS3 are untouchable masterpieces. The Tony Hawk license never faltered when they were in charge.
Small misconception, PvZ was created by PopCap. WildTangent was just a service on which to play games. I remember so fondly using my limited free tokens to play Polar Bowling; it really was just the best.
Don’t know if you’re aware, but FATE is available on Steam. Relive those memories, boss.
Neversoft, Rareware, Sega, Activision, EA, and Bethesda created a lot of great memories from my childhood. Neversoft is defunct, Sega still makes some decent stuff but nowhere near what they did in the 90s, EA is EA, and the rest are now owned by Microsoft… so…
Funnily enough, that was my most listened song from them! I got to see them do it live during the Spicy Meatball Tour, and his voice is fucking (fucking) POWERFUL!!!
The evidence is so blatant, in fact, that listening to him talk about his record feels more like listening to a 4 year old talk about how they didn’t take a cookie from the cookie jar while covered in crumbs and chocolate.