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Cake day: June 15th, 2023

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  • Endless Sky. The save game is a text file. Save a file on the mobile app (F-Droid), and on the PC (Flatpak), and note the last line. This is the line you must swap to transfer the save file. It is the first game I have played on both practically. The game mechanics are different between the two and you need to alter your strategy accordingly. On mobile, I travel with a ship setup for boarding pirate vessels and never target enemies directly; all of my guns are automatic turrets. I just use a fast ship and travel with a large group of fighters. It is more of a grind on mobile, but it can be used to build up resources and reserves. The game is much bigger than it first appears to be. You need to either check out a guide or explore very deep into the obscure pockets of the map.


  • I loved Dread and Prime 2. I tried playing Super Metroid on switch, but the controls are just too poor to pull off the advanced combination moves with the slow low quality emulation. I’m disappointed that there are not a dozen Metroid titles on the switch. Everything in the Prime series should be ported.

    I’m mostly referring to the long hiatus(es) before Dread, and all of the nonsense from developers other than Retro Studio. I understand they were probably in a funky position when it came to writing and coding for a new 3D engine after all of the Prime series had played out the life of the prior engine. IMO, the entire SDK for Nintendo hardware should account for key franchise titles like Metroid. These games should have story boards and plans from first light of new hardware. The plans should always include classic titles too. My biggest complaint about Nintendo is the low quality of most titles on the platform. They are too focused on recruiting developers instead of quality games. Sure there are some great games like BotW, TotK, and Dread, but I’m not going sifting through all the junk in their store to try and find anything else worth playing. I got a couple of titles that a lot of people recommended, and hated them with no recourse and they cost as much as good games. I would have paid for and played all of the Prime series if it had been ported, but Nintendo totally fails at maintaining their legacy titles effectively. It is this lack of availability now, and the stupid fumble of letting extra developers with their own forked vision into the franchise that I am calling a fumbled opportunity.


  • Yeah but MG is WAY older @ 1987 vs GoW in 2005 and ES in 1994.

    Metal Gear Solid was one of the best games on the original PlayStation. I haven’t been into consoles since the PS2. Metal Gear Solid was so good compared to anything else at the time, the idea it is only at 60M now, seems like a major fumble and lack of management. I guess it is like Metroid for being underdeveloped or given to idiots “with a new vision” like in the case of Metroid.



  • Hey there Lionir. Thanks for the post. Can the Beehaw team please look into copying or getting the creator of this bot to work here? https://lemmy.world/u/[email protected]

    I think the person that created that bot is somehow connected to the piped.video project. I know the whole privacy consciousness thing isn’t for everyone, but this bot’s posts are quite popular elsewhere on Lemmy.

    FYI, the main reason to use piped.video links is that it is setup as an alternative front end for YT that automatically routes all users through a bunch of VPNs to help mitigate Alphabet’s privacy abuses and manipulation.






  • I think TotK dropped a lot of hints about not playing it like BotW, but most probably didn’t pick up on it. I made the mistake of exploring a lot on my own and ended up skipping several of the quest stories as a result. When the world is so large, you really need a GPS for your map to constrain your path. It’s kinda hard to tell the user “this time is different, follow the guides” when it seems so familiar a place.

    There was a lot of effort made to ensure there was guide based content posted online immediately upon release, but this assumes the user will go looking for it.


  • There are several vulnerabilities in bootloaders that have not been fixed. Namely, there is an entire tiny operating system that is used to initialize the processor before the main bootloader begins. Then the bootloader creates a bunch of handles to control the hardware, and hands them over to the operating system kernel. The i-core/ryzen processors include the second generation of this tiny underlying operating system that runs before everything else. This tiny operating system was originally marketed as a way to remotely monitor and troubleshoot data center servers, but this is a very weak and flawed marketing strategy. The way this system runs before everything else, it has root/admin privileges and access that supersede everything that comes after it. A bad actor accessing this system is absolutely game over for all hardware including the bootloader itself. Well this tiny operating system is tied to the microcode for the processor generation.

    If you know anything about old computers that had a bunch of boards and chips inside the case, modern computers still have all of these chips and systems, but they are all integrated into just a few chips. These systems are still complicated and have a certain way they must be powered up and initialized so that each system begins in a specific state along a long chain. The “microcode” in a modern computer is really just a bunch of “software” that controls the order that the hardware is brought online. In the i-core/ryzen generation of hardware the microcode is proprietary and copyright protected. This is a way to get around many x86 patents expiring. It has long been speculated that the tiny operating system is also a back door for governments as it can completely own any system regardless of encryption or any other security measures.

    There is a way to mostly disable this tiny operating system but there is no way to monitor or confirm its activity at run time. OpenSIL is like having access to the control room of this tiny operating system for the first time. It means it is now possible to completely secure and verify the state of a system. There is no security in obscurity. OpenSIL is the removal of a major failed attempt at security through obscurity.

    Ultimately, at the most fundamental level, openSIL means full ownership over your hardware. I can buy AMD, but can only rent Intel. Intel keeps ownership of this tiny little corner of the hardware and they have done a terrible job of managing what they own. When faced with that buying choice the outcome should be obvious, assuming you are able to run the software that can take advantage of this. It will take at least a few months, but there should soon be a completely open source version of Coreboot that will use openSIL. Hope this helps.