🚨 My active profile is on Lemmy.zip. 🚨

Still figuring things out here. In the world, I mean.

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Joined 2 years ago
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Cake day: June 9th, 2022

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  • Yeah, come to think of it, I think this is a larger issue I have in life: I always have to be working toward a goal or else I feel guilty. I can see your point of view too though. If there’s no beginning and end, there’s no minimum amount of time you need to play. The goal is just to enjoy.

    My perspective is basically the inverse: if there’s no beginning and end, there’s no maximum amount of time I need to play. 😅


  • I don’t feel this way about open-world games because they do usually have an end and you can skip a lot of the open-world filler content. I get this anxiety about sandbox games. I hate it because I really enjoy games like Cities Skylines and I’d love to get into Dwarf Fortress, but I can’t play them anymore because I could spend 1,000 hours in one of them and never finish. That open-endedness keeps me from playing.


  • I would like to make a distinction between a “content creator” in the literal sense — just a person who creates content — and a “content creator” as the phrase is commonly used today — a person who makes a living by selling content or by giving away content to market something else.

    I, for one, would be very interested in seeing more people on the fediverse creating content, but I’m not super interested in the fediverse becoming a marketing channel for professional content creators.

    Of course, it’s an open platform, so pro content creators are more than welcome to join. I’m just not super excited about approaching them and saying, “please come hock your wares to us on the fediverse!”



    • The internet was way better before it became a giant shopping mall.
    • Those cars that don’t have the flecks in the paint look like children’s toys.

    Then, I have a couple that pre-date even boomers by many years 😅:

    • Handkerchiefs kick the shit out of paper tissues.
    • Cars have made the world a worse place.