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Cake day: June 16th, 2023

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  • Social and conversational engines (think Stardew Valley or Animal Crossing) tend to make me feel a lot lonelier than straight NPC dialogue. I think it’s because NPCs are shallow enough that I don’t see them as people, just people-shaped quest dispensers, but when you add social systems on top they’re inevitably going to fall short and that friend-shape turns into an NPC and my brain realizes I was playing alone the whole time. I’m really looking forward to the integration of language models into games so I can actually socialize with these characters, even when they’re more shallow than real people.



  • I had a surprising amount of fun with the Dragon Quest games, DQ Builder I/II and Treasure Hunters. Squeaky clean polish and very focused, nearly arcade-like gameplay. Don’t forget the various Marios and Kirby Forgotten Land.

    Cadence of Hyrule is a bit of a weird departure but very fun and replayable with a kickass track. You can get the Binding of Isaac physically, as well as the Ori collection which is incredible and Stardew Valley. Moonligher is a bit repetitive but that can be good comfort. Celeste, if you’ve never played it, is potentially life changing if you struggle with perfectionism and/or anxiety.

    For a very obscure digital game, Chasm was an amazing randomized full-length metroidvania.


  • I most associate web3 with decentralization. That includes the Fediverse, IPFS, and (begrudgingly) crypto. Of these, crypto seems the most like a solution in search of a problem - Bitcoin had a problem, centralized currency, but fintech got ahold of it and treated it like a stock asset instead of a currency.

    It seems a bit like the toxic hype is paralleled with true hype in a weird way, as if astroturfing was trying to draw attention towards their perversions. For instance, edge computing (true decentralization) is hyped as cloud computing (centralized services which are somewhere else). Language models (which can act as general-purpose inference engines) are hyped as chatbots which replace humans (very, very poorly). Or heck, crypto as a means to make money rather than a way to coordinate trustless actors - best use-case I’ve seen is FileCoin, which incentivizes people to host IPFS chunks, a measurable good to society which gets compensation.






  • What do you think about arguments for using it in cross-game “metaverse” type trading? It’s another buzzword but it would make centralization of the data hard to impossible.

    My intuition is we’re seeing the first wave of snake oil salesmen adopting Animal Magnetism Quantum Whatsits to Manifest your Holograms who poisoned the well and drove everyone away, then in 10-20 years someone will have a good idea using it at which point the scammers are no longer around to ruin it for everyone. What do you think of that idea?




  • Efficiency and performance are valuable, not entertaining. My point is that “boring” is a category error for these things, they aren’t game mechanics and they have no entertainment value.

    I wouldn’t go so far as to say there’s no viable use-case, but every example I’ve seen has been a terrible misappropriation. This is largely because they make the mistake of inclusion of an algorithm to somehow be featureful or entertaining. As I see it, this discussion is a bit like ransomware becoming very prolific and people are saying there are no viable use-cases for encryption because it’s been used to scam so many people.

    To be clear, literally all NFTs are is a key: value mapping on a blockchain. That has nothing to do with finance, art, games, or anything else associated with them at present - the value of a tool is in how it’s used. They’ve been used extensively by shitty people, so now people only know of the shitty ways to use them.



  • They aren’t saying crypto is a ponzi scheme, they’re saying play to earn is a ponzi scheme. Saying pay to earn isn’t a ponzi scheme because more money is minted is like saying a ponzi scheme isn’t a ponzi scheme because the fed prints more money. Ponzi schemes are a business model where the majority of revenue comes from sign-up fees and investments, the economy they exist within is irrelevant.

    That being said a lot of cryptobros seem to want to use crypto as a ponzi scheme so it’s easy to see where people get that impression. Pump and dump can be framed as one - the initial investment is people buying the crypto or dedicating resources to mining it giving the illusion of increasing value, then the people with the most crypto (top of the pyramid) “dump”, causing the model to collapse and extracting surplus value from people’s investment. This isn’t inherent to crypto more than any financial system though, it’s a side effect of the economy being small enough that individual actors can cause a total market collapse and people treating it as an investment rather than a currency (possibly promoted by crypto being deflationary?)


  • TCGs use fungible resources, though. Except for very rare cases like misprints or limited releases, two cards are completely interchangeable so long as they’re the same card. I could maybe see Pokemon using NFTs because they’re supposed to be your special semi-sentient animal friend, so making them non-fungible is a natural progression. They’ve approximated this with IV and PV, but ultimately you can still clone your shiny pikachu with hacks. An NFT pokemon could have a personal history on the blockchain (battles/contests won/lost, grooming/play sessions, parental/trainer involvement, regions they’ve seen, battle partners they’ve had, etc etc etc) which affects its behavior in subtle ways that simple numbers can’t achieve. You could do this without NFTs using a centralized service, but I given the radical backwards and forwards compatibility of the games decentralization might make it a lot simpler to implement.

    Note too that this is a strictly non-financial application of NFT. You could potentially exchange money out-of-band like you would in selling a card, but it doesn’t require the pokemon cost anything. If I were to implement it, I’d probably avoid calling it “NFT” like the plague because it’d pull in cryptobros like a swarm of locusts and ruin the fun for normal people who don’t want to pay $3000 for a Zigzagoon.