This strat is banned form the speedrun leaderboard, so the actual WR is still 2:23 (also completely insane). The fact that this is completely working as intended just shows that this game absolutely nails destroying reality with complex magic.

  • KoboldCoterie@pawb.social
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    1 year ago

    Calling this glitchless is a little misleading, unless you’re suggesting that carrying spells over from one run to the next was intended / normal functionality. This also requires a mod-constructed wand that isn’t possible to get in a non-modded game.

    It’s still awesome from a theorycrafting standpoint, but there’s no one arguing that this is a legitimate speedrun.

    • towerful@beehaw.org
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      1 year ago

      It’s not a mod wand. Wands have a super rare chance of having more that 26 slots.
      I think there is an effort to gather seeds and locations of 26+ slot wand spawns, in order to try and make calculators/finders.

      I would agree that a run should be a run in isolation.