- cross-posted to:
- gme_timeline
- cross-posted to:
- gme_timeline
January 6, 2022: GameStop Plans to Launch an NFT Marketplace
February 3, 2022:
GameStop Forms Partnership with Immutable X
The partnership establishes an up to $100 million fund in Immutable X’s IMX tokens, which the parties intend to use for grants to creators of non-fungible token (“NFT”) content and technology. Immutable X will also become a layer-2 partner and platform for GameStop and the Company’s NFT marketplace that is expected to launch later this year.
March 23, 2022:
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GameStop NFT Marketplace, powered by Loopring L2
- Loopring Announces GameStop NFT Beta Launch, Built on LRC L2, Live Now
May 23, 2022:
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GameStop Launches Wallet for Cryptocurrencies and NFTs
- GameStop Launches Wallet for Cryptocurrencies and NFTs
July 11, 2022:
GameStop Launches NFT Marketplace
GameStop announced that it has launched its non-fungible token (“NFT”) marketplace to allow gamers, creators, collectors and other community members to buy, sell and trade NFTs.
August 30, 2022: GameStop releases first set of GMERICA NFTs.
September 7, 2022:
GameStop Forms Partnership with FTX
November 11, 2022:
GameStop ends partnership with FTX after FTX collapse.
March 29, 2023: GameStop creates second set of GMERICA NFTs.
June 1, 2023: Telos Announces Strategic Collaboration with GameStop to Expand Web3 Gaming
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June 21, 2023: Have you heard the news? GameStop Playr will be powered by @elixir_launcher!
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June 26, 2023: GameStop Playr – Elixir and GameStop Partner to Create a New Web3 Gaming Era
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July 22, 2023:
Elixir Games to Power GameStop Playr Platform
August 2, 2023:
GameStop (GME) Wallet shutting down as company cites ‘regulatory uncertainty of the crypto space’
November 1, 2023:
Wallet support ended.
January 12, 2024:
FYI: GameStop NFT Marketplace winding down on February 2nd, 2024.
January 13, 2024
- GameStop axes its short-lived NFT marketplace as it retreats from crypto
- GameStop is pulling out of the NFT game.
February 2, 2024:
GameStop NFT Marketplace to shut down.
I was really hoping that better digital game ownership rights (particularly access to the secondary market) could be the big thing to give the technology a legitimate use case.
However, even without it the business has been turning around on fundamentals. I think in such a monetary environment, it makes sense to focus on that. It’s a shame, but it’s probably a good choice given how bad the optics are with NFT.
Is there a play? Maybe. Maybe the real play is just to run the business well. We’re all seeing how bad ownership rights are with games and items that are “digitally owned” (i.e. owned by someone else on your behalf). Our stuff can disappear on a whim, so I think absent a paradigm shift in digital ownership I can only hope that (as a consumer and otherwise) physical media is here to stay, and so is their business model.