cross-posted from: https://programming.dev/post/8121669
Japan determines copyright doesn’t apply to LLM/ML training data.
On a global scale, Japan’s move adds a twist to the regulation debate. Current discussions have focused on a “rogue nation” scenario where a less developed country might disregard a global framework to gain an advantage. But with Japan, we see a different dynamic. The world’s third-largest economy is saying it won’t hinder AI research and development. Plus, it’s prepared to leverage this new technology to compete directly with the West.
I am going to live in the sea.
www.biia.com/japan-goes-all-in-copyright-doesnt-apply-to-ai-training/
You may recognize a Banksy but to another it’s like I said you aught to know your work is like one from Coinsey: who?
This is exasperated when people can create creative works via AI, having even less knowledge about your peers who know how to DIY. A potentially life-ruining lawsuit is a bad system to find out you can’t monetize something.
If only there was some way to find out prior to selling stuff as if you made it. If only. Darn it!
I don’t understand. If I make something that doesn’t mean I’m not infringing someone’s works.
Point: regardless of the HOW it was made, the process of figuring if it infringes on something is the same. It’s still not always easy and due to the shittyness of current IP laws, even long time professional artists sometimes make mistakes.
In the end it’s just about money.
I am familiar with SEGA owning a software patent on Crazy Taxi’s “arrow above car points where to go” because my interests in creating games happened to lead me to an article stating such.
That seems related to HOW my works are made, to me. I know of no other way to find that out.