The attached video also reveals a new survivor: Pilot.

  • Lycist@kbin.social
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    1 year ago

    RoR2 felt too… balanced… Too controlled.
    The original allowed for nearly unlimited collection of items, and insane combinations.

    For example: Collecting barbed wire and crowbars I 3 shot the final boss (one insta-kill for each form) directly after it spawned in.

    You could loop infinately prepping and getting the wildest combination of items.

    Personally, I enjoyed the hell out of both games, but RoR1 was a lot more fun with the insanity that could develop.

    • subignition@kbin.social
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      1 year ago

      My buddy and I would loop through the stages until the game crashed. I wonder whether that’s still going to be possible on switch

      • optissima@possumpat.io
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        1 year ago

        I am assuming they will be fixing the memory leak that caused that, as running it on Linux/ Steamdeck causes it to crash at the one hour mark consistently last I played.