You heard #Adobe. Deep down you knew this was coming. Now all your art are belong to them. Time to move on to better things…

Kreative Suite
* Krita is your new design/painting app
* Kdenlive will give you video-editing powers
* glaxnimate adds 2D vector animations to you videos
* digiKam organises your collection images

https://kde.org/for/creators/
Also:
* Inkscape - create sophisticated vector-graphic designs
* Scribus - layout like a pro
* GIMP - need we say more
* Blender - ditto

@[email protected]

  • Tramort@programming.dev
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    5 months ago

    If you are a creative freelancer and have any confidentiality agreement with your clients, then it is now impossible to use Adobe without violating those agreements.

    And there is massive liability if you mess it up.

  • blazera@lemmy.world
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    5 months ago

    Im glad open source creative software is so good now, i havent cared about adobe in ages

    • Zetta@mander.xyz
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      5 months ago

      Right, I’m not a creative professional but the occasions I need tools adobe provides there are plenty of open source alternatives I use instead.

      Sadly most people won’t care about what adobe is doing, but I can only hope they continue to shoot themselves in the foot. I yearn for the day when they aren’t the dominant player in the space, maybe in 15 years.

      • grue@lemmy.world
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        5 months ago

        Sadly most people won’t care about what adobe is doing

        I hope they are made to care via the court system, because it is now legally impossible to use Adobe for most proprietary purposes.

      • Riven@lemmy.dbzer0.com
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        5 months ago

        If this post is true a lot more of the people who matter should be caring once they become aware and if they don’t them the people who need confidentiality should. We’ll see how the cards fall.

        • Bro666@lemmy.kde.socialM
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          5 months ago

          access and review

          and censor and re-use and use to train their AI… Basically they own your art.

          Edit: That said, most predictable scummy move of Adobe’s long history of scummy moves.

        • Lojcs@lemm.ee
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          5 months ago

          And the product director is openly lying about it:

          We are not accessing or reading Substance users’s projects in any way, shape or form nor are we planning to or have any means to do it in the first place.

          It’s either that, or their lawyers decided to put that in without asking him? There needs to be some serious legislation for when companies try to pull this off

        • grue@lemmy.world
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          5 months ago

          In other words, Adobe is now fundamentally unsuitable for commercial use.

      • bolexforsoup@lemmy.blahaj.zone
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        5 months ago

        Locked a bunch of the production industry/creatives/graphic artists/etc. completely out of creative cloud and all of its apps until they signed a new TOS. They gave no heads up about it and basically it lets them use all your media however they want, super invasive stuff.

        Two months ago I convinced my company to switch over to Da Vinci resolve and I am never going back. It is objectively the better tool in every regard for video editing. The only thing I will miss from Adobe is their audio enhance tool, but we will survive lol

        • Sentient Loom@sh.itjust.works
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          5 months ago

          Good job. I already switched to Affinity for photo editing & design because they don’t have a subscription model, though they’ve been bought by a company that plans to introduce the subscription model.

          • bolexforsoup@lemmy.blahaj.zone
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            5 months ago

            Black magic design has proven themselves a pretty capable, reasonable, mostly consumer friendly company for a good decade now. I feel safe for now. But always gotta be on the lookout!

  • ArmokGoB@lemmy.dbzer0.com
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    5 months ago

    I’m all for shitting on Adobe, but this post is false according to what Adobe is saying in plain English:

    • Adobe does not train Firefly Gen AI models on customer content. Firefly generative AI models are trained on a dataset of licensed content, such as Adobe Stock, and public domain content where copyright has expired. Read more here: https://helpx.adobe.com/firefly/faq.html#training-data
    • Adobe will never assume ownership of a customer’s work. Adobe hosts content to enable customers to use our applications and services. Customers own their content and Adobe does not assume any ownership of customer work.
    • Checkmite@mastodon.social
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      5 months ago

      @ArmokGoB @kde Those statements sound reassuring but they don’t mean much. Adobe can say anything it wants on a blog about what it is and isn’t doing right now, but the TOS changes still explicitly protect their right to do those things if they want to, so they are free to just change their mind at any time, reassurances aside.

      If Adobe really wants to reassure customers, they need to write those limitations on themselves and their activities into the TOS.

    • xenoclast@lemmy.world
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      5 months ago

      Depends. They have yet to update any legally binding (or official) documents like EULAs.

      I’ll believe it what I see, as it were.

      “Trust us bro” from Adobe is worth zero.

    • Bro666@lemmy.kde.socialM
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      5 months ago

      This is PR bullshit. They have not changed their license one iota from what it was 2 days ago and, ultimately, the license is what goes. They have not corrected course. All they have done is asked users to trust them in a blog post. The problem with that is that blog posts are not legally binding and, in a field full of nasty, predatory and untrustworthy firms, Adobe is one of the nastiest, most predatory and least trustworthy . You do with that what you will.

    • visor841@lemmy.world
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      5 months ago

      This isn’t binding tho, Adobe could change their minds in a year and then legally train an AI on all the data they’ve collected. Their own blog post doesn’t even preclude that, their AI language is present tense. In addition they could just license the data to other AI companies.

  • IninewCrow@lemmy.ca
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    5 months ago

    Thank God … I’ve been on Gimp and Scribus for the past 15 years, mainly because I could never afford Adobe products for the little bit of work I needed them for.

    I was open source a long time ago because I just couldn’t afford paying for stuff for the little time I needed software. Now I’m happy to be fully open source and even contribute with donations to the projects I like the most. I donate annually now to projects like Wikipedia, Libreoffice, Scribus and Fediverse developers and projects.

    This is one criticism I’ll always have with open source supporters … if you want open source alternatives, contribute with donations to them. Give anything you can afford … $1, $2, $10 … because they need money to survive and stay engaged and committed to their project.

    If we all just stand aside and take advantage of free open software and not give anything, then we are no better than the corporations we were trying to avoid. Instead of corporations taking advantage of us, we are taking advantage of developers.

    So if you want these open projects to live and survive, contribute to them with whatever you got. If we all just gave a dollar each to these projects, no matter what they are, the developers would have more than enough to maintain their work.

    And whatever you contribute, it will be far less than the hundreds of dollars annually you would have given to a big corporation that would have just counted your money as profit and not directly contribute or support the actual developers.

    • Kaput@lemmy.world
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      5 months ago

      I like to support by buying merch. My Blender Hat got me so many thumbs up by strangers, it feels like bikers or Westphalia 0r brotherhood’s signing each other’s.

      • IninewCrow@lemmy.ca
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        5 months ago

        Great idea because the merch acts as an advertisement to support the project and create awareness. It’s the main reason why corporations like Adobe are so successful - they have a pervasive marketing campaign. We should do the same and wearing a hat, t-shirt or bag would help do that.

        Now you got me thinking about what to buy from the projects I like to support. Thanks

  • DaddleDew@lemmy.world
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    5 months ago

    I was using Krita for almost everything anyway already. The only thing I still need Photoshop for is in the very rare times I need to add curved text to an image. And for that I have a Jack Sparrow edition of Photoshop that runs in a virtual machine that isn’t allowed to connect to the internet.

    • Raffster@lemmy.world
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      5 months ago

      I have been using adobe for over a decade and started disliking the corporate part more and more. Then I discovered Darktable and immediately fell in love. If I could chose I’d pick Darktable always.

  • Felix 🐊@woof.tech
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    5 months ago

    @[email protected] @[email protected]
    I support people trying new things! I hate Adobe!

    However, all of the tools here, save for Blender and maybe Kdenlive, are lacking somewhat in either features or UX. Inkscape is not comparable to Illustrator in my recent experience, and even Krita, while decent, has some weird decisions that don’t make much sense from a workflow perspective.

    I commonly hear criticism met with either “Add the feature yourself, it’s open source” (I am a visual artist with experience using digital art tools, not a C++ programmer) or “It’s not supposed to replace <comparable software>” (then your software might as well not bother competing if it’s not going to work much better than the other options). I have a necessity to switch, but I can’t use these tools yet if they don’t behave how I need them to, often how swaths of other competing software behaves. I’m willing to curb my expectations, I don’t expect things to be *perfect*, but the amount of configuration I need to do to get similar workflows like comparable software is rough. I think once that gets addressed, more people will be interested in switching.

    I’m so convinced it isn’t even a feature issue, more of a look and feel with sane defaults sort of issue.

      • cobra89@beehaw.org
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        5 months ago

        If you want open source adoption to continue to be low, please, keep making comments like this.

        If you want people to switch, the apps need to be appealing not a chore. And relearning a workflow you’ve fine tuned over decades is a serious chore and may even be detrimental to your job.

      • Felix 🐊@woof.tech
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        5 months ago

        @manos_de_papel I’ve done a bit of that, but it’s difficult once you find a way that’s objectively faster/less keystrokes to get something done. Not all proprietary software’s got it figured out either, I just wish I had option to configure things how I want with the open source tools.

        Not to mention, people looking for alternatives may not be as patient as I am. I think the value of UX cannot be understated when it comes to creative tools

    • Bro666@lemmy.kde.socialM
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      5 months ago

      Don’t take this the wrong way. While I appreciate the tact with which you have expressed your criticisms, but you may find that your objections all boil down to “I am used to a certain set of tools and now I have to change. The new tools do things differently and I am confused and it is messing with my productivity”, that is, the problem is not entirely with the new software, but with you, your workflow and your muscle memory.

      • Felix 🐊@woof.tech
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        5 months ago

        @Bro666 i appreciate your reply! I’ll link you to my response to a different post here outlining a bit more of my experience. tl;dr, I’ve used multiple programs in personal and academic settings. Some FOSS options are great and comparable! Some miss the mark, even if they get close. It’s not for lack of trying, it’s that out of the multiple programs I’ve learned over the years, the FOSS options tend to be the odd ones out.

        https://woof.tech/@crocodisle/112579981685976482

        Even blender is guity of this with its default control scheme being the odd one out among Maya, Unity, and Substance, but it can be modified enough to make up for this and has other attractive aspects to make it a worthy contender. Digital tools tend to be used in an ecosystem that they are integrated with. Learning new workflows if fine, but there’s value in being able to do what’s already being done well in a similar way without much fuss.

  • Nachorella@lemmy.sdf.org
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    5 months ago

    I hate adobe and have been actively trying to switch away from them for a while. I work in game development, though, and for some reason no one has made it as easy to directly modify the alpha channel of a texture. It’s something I have to do a lot and is probably the one thing keeping me from using krita or affinity photo.