Atomic Robo-Kid

Moto Roader

Mr Heli

Samurai Ghost

Super Volleyball

Tiger Road

  • pelya@lemmy.world
    link
    fedilink
    English
    arrow-up
    14
    ·
    edit-2
    8 months ago

    It wasn’t an engine limitation, it was a design choice. Heretic is a colorful game, and it was made using Doom engine.

    It’s especially bad in Quake, all monsters look like a moving piece of a wall, and the level design is walls on top of walls with some walls in-between. If not for the revolutionary game engine, it would seriously flop.

    • psvrh@lemmy.ca
      link
      fedilink
      English
      arrow-up
      6
      ·
      8 months ago

      Oh, I don’t disagree that it’s a design choice. 1990s id Software had, we’ll, let’s not call it a style